NOBLE FAYE
Alsidora είναι μια διάσταση που έχει ισχυρούς δεσμούς με την φύση και τα φαινόμενα των τεσσάρων εποχών. Το εντονότερο χαρακτηριστικό της είναι η συνύπαρξη όλων των εποχών, και η παρουσία όλων των ποικιλιών χλωρίδας και πανίδας. Είναι το σπίτι όλων των τύπων φυσικής βλάστησης και ζώων, και η φυσική ομορφιά της είναι απερίγραπτη. Πάντα όμορφη γεμάτη ζωή, κάποιες φορές ήρεμη, γαλήνια και κάποιες φορές βίαιη, άγρια είναι μια διάσταση που σπίτι της ονομάζει κάθε πλάσμα με ισχυρούς δεσμούς στον κόσμο φύσης. Σημαντικότεροι κάτοικοι αυτής της διάστασής για τον υλικό κόσμο είναι τα Noble fey. Τα Noble fey αν και θυμίζουν τα απλοϊκότερα συγγενικά φάε από τα οποία προήλθαν έχουν εδώ και αμέτρητους αιώνες διαφοροποιηθεί σχηματίζοντας την δικιά τους κοινωνία και αποτελούν την άτυπη άρχουσα τάξη στην Αλσιδωρα. Οι ανθρωπομορφικοί Noble Fey ξεχωρίζουν καθώς εκπέμπουν μια ακτινοβολία ζωής, τα χρώματα επάνω τους είναι εντονότερα σε αντίθεση με τα ντελικάτα τους χαρακτηριστικά. Παρότι η εμφάνιση τους είναι κάπως εύθραυστη τα σώματα τους είναι ιδιαίτερα ανθεκτικά σε κάθε κακουχία θυσιάζοντας ωμή συναμη για χάρη ευελιξίας, ταχύτητας και αντανακλαστικών. Ο κύκλος της ζωής τουν είναι μεγάλος, χωρίς φόβο ασθενείας, και το παρουσιαστικό τους παραμένει νέο και φρέσκο σε όλη τη διάρκεια της ζωής τους.
Οι περισσότεροι Noble fey αντιμετωπίζουν συνήθως τους “σοβαρούς” κάτοικους του υλικού κόσμου με μια αίσθηση χαρούμενης αταξίας.
Προσωπικοτητα
Γενικα Σωματικα Χαρακτηριστικα
Σχεσεις με τις φυλες φυλες του υλικου κοσμου
Θρησκεια
Ηθος
Γλωσσα
Ονοματα
Φυλετικα χαρακτηριστικα
Noble fey as monstrous Creatures.
Αν κάποιος παίκτης επιθυμεί να παίξει σαν Noble fey μπορεί να το κάνει (πάντα σε συνεννόηση με τον μπουντρουμαρχη του). Ουσιαστικά μπορεί να ακολουθήσει την ωρίμανση ενός Noble fey καθώς βιώνει περιπέτειες στον υλικό κόσμο. Μπορεί να ακολουθήσει το “χτίσιμο” του παίκτη του μέχρι το CR 10, να το συνεχίσει αν θέλει μέχρι CR 15, η ακόμα και να το ολοκληρώσει στο CR 18.
Όλοι οι Noble Fey ξεκινούν με τα τα παρακάτω χαρακτηριστικά.
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Fey Subtype: Noble Fey are extraplanar humanoids with the fey subtype.
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–2 Constitution,+2 dexterity,+2 Charisma: Noble Fey are nimble and charismatic creatures, but they are somewhat fragile, because of their delicate frame.
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Medium: As Medium creatures, Noble Fey have no special bonuses or penalties due their size.
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Noble Fey base land speed is 30 feet.
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Low-light vision: A Noble Fey can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illuminations. They retain the ability to distinguish color and detail under these conditions.
Noble fey as monstrous Creatures.
| CR , HD | BAB | Saves | Skills | Feats | R. Feats | Spell-Like | SQ | Size |
|---|---|---|---|---|---|---|---|---|
| 1 ,1D8 | 1 | 0/2/2 | (6+Int)*4 | II | Elemental Heritage | M | ||
| 2, 1D8 | ||||||||
| 3, 2D8 | 2 | 0/3/3 | (6+Int) | |||||
| 4, 3D8 | 3 | +1/3/3 | (6+Int) | NG | ||||
| 5, 4D8 | 4 | +1/4/4 | (6+Int) | I | Spell-Like Abs I | Control element I | ||
| 6, 4D8 | DR 5 CI | |||||||
| 7, 5D8 | +5/+0 | +1/4/4 | (6+Int) | I | NW I | |||
| 8, 6D8 | +6/+1 | +2/5/5 | (6+Int) | NG I | ||||
| 9, 7D8 | +7/+2 | +2/5/5 | (6+Int) | |||||
| 10, 8D8 | 8/+3 | +2/6/6 | (6+Int) | I | Spell-Like Abs II | Control element II | L (1/5) | |
| 11, 8D8 | ||||||||
| 12, 9D8 | +9/+4 | +3/6/6 | (6+Int) | DR 10CI, NGII | L (3/5) | |||
| 13, 10D8 | +10/+5 | +3/7/7 | (6+Int) | I | NW II | |||
| 14, 11D8 | +11/+6/+1 | +3/7/7 | (6+Int) | |||||
| 15, 12D8 | +12/+7/+2 | +4/8/8 | (6+Int) | I | Spell-Like Abs III | Control element III, NGIII | L | |
| 16, 12D8 | ||||||||
| 17, 13D8 | +13/+8/+3 | +4/8/8 | (6+Int) | |||||
| 18, 14D8 | +14/+9/+4 | +4/9/9 | (6+Int) | DR 15CI +magic | ||||
| 19, 15D8 | +15/10/+5 | +5/9/9 | (6+Int) | I | NW III | |||
| 20, 15D8 | 15/+10/+5 | +5/9/9 | (6+Int) | I |
Noble Fey as Monsters/NPCs
| Creature with 9 HD | Creature with 12 HD | Creature with 15 HD | ||
|---|---|---|---|---|
| CR, CEL | 12, 15 | 15, 17 | 18, 20 | |
| Size/Type | Noble Fey/ Outsider, Medium | Noble Fey/ Outsider, Large (3/5) | Noble Fey/ Outsider, Large (5/5) | |
| Hit Dice /HP | D8 | 9d8 | 12d8 | 15D8 |
| Initiative | 3 | 4 | 5 | |
| Speed | 30ft land | 40ft land | 50ft land | |
| DR | 2 natural +armor | 1d4+1 Natural +A | 4 Natural +Armor | |
| BaB / Grapple | +7/+2 | +12/+7 | +15/+10/+5 | |
| Space/ Reach | 5ft/5ft | 5ft/5ft | 5ft/10ft | |
| Special Attacks | Spell-Like Abs I | Spell-Like Abs II | Spell-Like Abs III | |
| Special Qualities | Elemental Heritage, DR 5 CI, Control element I, Nature’s grace I, Nature’s Wrath I | Elemental Heritage, DR 10CI +magic II, Control element II, Nature’s grace II, Nature’s Wrath II | Elemental Heritage, DR 15CI +magic III, Control element III, Nature’s grace III, Nature’s Wrath III | |
| Saves base | ||||
| Abilities | 14/16/12/12/14/16 | 14/18/12/12/14/16 | 16/22/12/12/16/18 | |
| Skills | (6+Int)*HD | (6+Int)*HD | (6+Int)*HD | |
| Feats | x4 | x5 | x6 |
Special Qualities :
Ellemental heritage Su: Every Noble fey is born in the outer plane of Alsidora, upon its birth it is blessed with the ellemental might of of the four basic ellements Earth (Acid), Fire, Watter (Cold), Wind (Ellectricity) which must be chosen for once and for all upon its creation. The creature is immune to damage from the selected ellement and can also call forth its might in a martial fashion explained under control ellement
DR(Damage Reduction) Su: All Noble fey have Damage reduction acording to their power/creature level and advancment. Thus a Noble fey with 9HD has a DR 5 cold iron, an 12 HD has a DR cold iron 10 and magic II and an 15 HD cold iron 15 and magic III.
Control Ellement I Su: As an full round action a Noble Fey can bring forth the might of its elemental heritage and imbue their weapons with it. The effect bestows mellee weapons with an additional +2d6 ellemental damage according to the chosen ellement from ellemental heritage. The effect has a duration of one round for every 5HD the creature has. (1round/5HD). This power can be summoned one time per day plus the creature’s HD divided by three. (1/day+HD/3).
Elemental weapon coating I: +2d6 ellemental damage in mellee weapons, duration (1round/5HD), (1/day/3HD), full round action.
Control Ellement II Su: As above, the damage icreases to 3d6 and it becomes an standar action. The ellemental power can now be used to defend the Noble fey using it. As a standar action the creature can call forth a ellemental barrier protecting it for those who tr to srike it in melle combat. The ellemental barier comes in the form of a shroud sourounding the creature, all those who strike it in mellee recive ellemental damage acording to the chosen ellement through ellemental heritage. The amount of damage is 2d6 plus its creature HD/3 and it has a duration of one round for every 5HD the creature has. (1round/5HD)
Elemental weapon coating II: +3d6 ellemental damage in mellee weapons, duration (1round/5HD), (1/day+HD/3), standar action.
Ellemental Shroud II: +2d6+HD/3 chosen ellemental damage, duration (1round/5HD), (1/day+HD/3), standar action.
Control Ellement III Su : As above with the following changes. Reaching the pinacle of this ability the Noble fey can chose a second ellement to comand, excluding the one opposite of the one it chose in ellemental heritage. Earth (Acid) excludes wind, Fire excludes watter, Watter (Cold) excludes fire, Wind (Ellectricity) excludes Earth.
Elemental weapon coating III: +4d6 ellemental damage in mellee weapons, duration (1round/5HD), (1/day+HD/3), move action.
Elemental weapon coating III secondary ellement: +3d6 ellemental damage in mellee weapons, duration (1round/5HD), (1/day+HD/3), move action.
Ellemental Shroud III: +3d6+HD/3 chosen ellemental damage, duration (1round/5HD), (1/day+HD/3), move action.
Ellemental Shroud III secondary ellement: +2d6+HD/3 chosen ellemental damage, duration (1round/5HD), (1/day+HD/3), move action.
Naturer’s Grace Su: The Noble fey are cunning and renown hunters, they gain a bonus to their Hide, M. silenty, Spot, Listen, Survival skills equal to +1SP/3HD starting at 3HD. On 6HD they gain the Nature sence and wild empathy abilities as described in the Druid class in PH1. On 9HD they gain the Woodland stride abilitie as described in the Druid class in PH1. On 12HD they gain the Trackless step abilitie as described in the Druid class in PH1.
Natures Wrath Ex: Noble fey hate with passion those who seek to destroy the natural beauty and balance of their beloved Alsidora and the threatened nature of the mortal world. They gain the abillity to hunt and kill those creatures who are most prone in becoming a threat to nature.
They gain the Favored enemy ability as described in the Ranger class in PH1. But they can only chose from the folowing list. Aberations, Nera, Ousider(evil), Outsider(good), Outsider(chaotic), Outsider(laufull), Undead. They first gain this abillity when they reach 5HD and two times more at 10HD and 15HD.
Spell Like Abilities: