DUNGEONS & DRAGONS 5E (2024)

Illustration in progress

Salorras for the 2024 edition of the world’s most-played roleplaying game. The build keeps close to published rules — every Path but one reads onto an official class — and departs only where a Salorras concept has no honest chassis: the legatee is authored as a custom essencer class, since its essence powers are the whole reason the class exists and no published class can carry them.

The five Paths become base classes: apostle → Cleric, armsman → Fighter, legatee → a custom essencer class, mage → Wizard, scoundrel → Rogue. The Paragons become subclasses, taken at the level their parent class grants one; a ten-level prestige tradition is compressed into the three-to-five subclass feature slots, with its initiation lore kept as flavor rather than a mechanical gate. The legatee’s essences are their own subsystem, catalogued in the Magic section — the echoe and grafted agent are its Paragon traditions, while the priest-essencer omenar is built as a Cleric subclass.

  • Paths — the five base classes
  • Paragons — fifteen subclasses
  • Species — nine playable peoples
  • Magic — the legatee’s essence catalogue
  • Entities — the pyrearchon as a statted creature
Compiled from the Worldkeeper's Vault Chapter 15 - Playing in Salorras/DnD 5e/DnD 5e.md

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